Videospiel-Animations-Künstler Dorkly bring it again aptly to the point. In the following Video He shows us, wie dämlich eigentlich viele ach so böse Bösewichte in Videospielen sind. Entführungen, lauter Spezialkiller und Fallen – am Ende dem Helden aber eine Brücke zu sich zeigen, einen Schlüssel geben oder seine Schwachstellen offenbaren? stupid! Wenn Bösewichte richtig böse wären, wäre alles anders. Und wir hätten sicherlich keinen Spass mehr an Videospielen… Schwierigkeitsgrad: Unmöglich!
Dravens Tales from the Crypt > fun, Game, Lifestyle, Video, Knowledge > When video game bosses were intelligent
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